




Large Viking Axe II with mixed Stylized PBR Textures. Suitable for any character and battlefield. Ready to use in any project.
PNG textures needs to be applied in .Blend file.
Features:
Type of Textures: Base Color, Roughness, Metallic and Normal Map (PNG)
Combined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG).
Nomenclatures and Sufixes in Unreal Engine 4:
SM_ : Static Meshes.
T_ : Textures.
_BC : Base Color.
_N : Normal Maps.
M_ : Materials.
_RMA : Roughness, Metallic and Ambient Occlusion.
MI_ : Material Instances.